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Prototype

An early, basic version of a product used to test concepts, gather feedback, and refine design before full development.

What is a Prototype? The Complete GuideA prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. In the world of software development, a prototype is a rudimentary working model of a product or information system, usually built for demonstration purposes or as part of the development process. In the systems development life cycle (SDLC) Prototyping Model, a basic version of the system is built, tested, and then reworked as necessary until an acceptable prototype is finally achieved from which the complete system or product can now be developed.Prototyping refers to an initial stage of a software release in which developmental evolution and product fixes may occur before a bigger release is initiated. These kinds of activities can also sometimes be called a beta phase or beta testing, where an initial project gets evaluated by a smaller class of users before full development.Prototypes can also be classified into low-fidelity and high-fidelity prototypes. Low-fidelity prototypes are often paper-based and do not allow user interactions. They are low cost and can be quickly produced. High-fidelity prototypes are computer-based, and usually allow realistic user interactions. High-fidelity prototypes take longer to create and are more expensive than low-fidelity prototypes.The main benefits of prototyping are:1. Reduced time and costs: Prototyping can improve the quality of requirements and specifications provided to developers. With prototyping, the client can see what the product will look like and make a decision to move forward or not. It also allows the client to change requirements and ideas before the actual product is developed, saving time and money.2. Improved and increased user involvement: Prototyping requires user involvement and allows them to see and interact with a prototype allowing them to provide better and more complete feedback and specifications. The user can get an "actual feel" of the system rather than just reading a document about the system.3. Faster iterations and improved solutions: Prototyping allows for quick mini-iterations of a product to improve the solution before developing the final product. Iterations can occur much more quickly and cheaply with prototypes than the final product.In conclusion, prototyping is an essential part of the product development process that allows for the creation of a preliminary version of a product that can be tested and refined before the final version is created. It is a valuable tool for gathering user feedback, identifying potential issues, and ensuring that the final product meets the needs and expectations of the end-users.